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╚════╝ ╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝╚═╝ ╚═╝╚═╝ ╚═══╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚═╝ ╚═╝╚═╝ ╚═╝ ╚═════╝ ╚═╝ ╚═╝
backend dev, low-level dev, embedded systems, robotics, rocketry, GNC, CAD, GIS, remote sensing, game dev
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Studying B.S. in Software Engineering with a deep interest in space systems, remote sensing, and embedded systems, along with a broader foundation in software development. I combine engineering skills with a passion for space science to build software that pushes those fields forward.
Tools: Emacs (Spacemacs), OpenCode, ESP-IDF, FreeCAD, OpenRocket.
Interested in my work? Heres some examples:
Hospital Triage System
[Open Source]
A basic CRUD application built as a hospital bed management and patient triage system. Features include adding and managing patients, assigning and releasing beds, automated billing, and other administrative functionality. Developed as a team project during our freshman year for our SE-1243 class.
Mission Beyond Vision
[Open Source]
Space mission simulator for the visually impaired, Asia-Pacific Regional Space Agency Forum (APRSAF) 2026 submission. Uses sound cues and directional audio to replace visual navigation of a 2d spaceship. Built with controller support. just a Proof of Concept for future projects.
Adobe Genuine Blocker
[Open Source]
Batch script I wrote in highschool that blocks Adobe Genuine Service & other adobe related host addresses from reaching your machine. Pulls a maintained IP/domain blocklist from `a.dove.isdumb.one` and appends it to the system hosts file to cut off Adobe's validation and telemetry traffic.
School publication website
[In Development]
A school publication website for the central echo designed to host articles, newsletters, magazines, videos, and archived issues. Built with a headless WordPress CMS to provide a modern, responsive platform for publishing, organizing, and accessing publication content. [CURRENTLY IN DEVELOPMENT]
Kepla - Astrophysics
[In Development]
Web-based keplerian orbits astrophysics simulation sandbox. Built as a solo project to help me learn Keplerian orbits and 2D graphics rendering.